Just an update . THE WXSmith is used with Code::BLocks and Wx Widgets and WxFormBuilder BUT it does NOT output in LUA. It is only usefull IF you use the XRC method of screen building. THAT PART will work with LUA.
The Code:Block has a GREAT screen builder that is drop and drag and WYSIWYG . BUT it does not output code in LUA (yet). It uses all the resources of all the screen building moduals to make it easy to create a GUI screen.
Hopefully we can get them to output in LUA . It would not seem to be that hard BUT? (;-)
(;-) TP
Terry,
All of these GUI tools are great for making stand alone screens, but can they tie into the MACH4 screens?
Dredging data from MACH4 and displaying it on a nice screen in convenient for maintenance and setup, but those are utility functions.
My interest in in operational functionality and unless I am missing something (which is quite possible since I am just starting to dig into this stuff), that has to be done on the MACH4 screens.
Ultimately, what I would like to have is a mechanism by which a graphic could be made and integrated or overlaid on the MACH screen and hooked into the data. Maybe that is doable with one of the tools you have mentioned. I have not had time to look at them yet, although I have some ideas for work-arounds if there are not specific tools available.
In any case, I don't think I am anywhere near exhausting the tools provided by MACH. The graphics handler supports alpha channels, so that opens a barn door of possibilities. I just don't have much time available to play with the stuff at this point. I came back to the forum to get my controller ported over to MACH4 and that's done. There are lots of other torches at the castle gate.